PressPausePlay is a 2011 documentary directed by David Dworksy & Victor Köhler. It seems to focus on the modern artist in the aftermath of the digital revolution and how this has changed the way in which we design. Digital revolution is obviously stemmed from the technological leaps in the last half a century and has been a huge factor in globalisation and cultural diffusion.
It's obviously a huge theme of mine, and as I'm focusing on design for print and the idea of design styles, I'm trying to find a link between the International Swiss Style movement of the 50s and what's happening now - it's almost as if another International Swiss Style of design is taking place, whereas in the 50's it was a diffusion of objectives and throwing away the old. Now the same kind of sensibility is perhaps taking place but rather than a diffusion of objectives, it's now a diffusion of cultures creating similar thinking. But not just predominantly in Europe + America being the developed countries doing design - it's now much more of the world, including China that are developed and no longer seeing design as specialised. So now it's perhaps even more of an 'International' style and movement.
Talking about this allows me to discuss globalisation and it's effect on design development and discussion. And to also discuss the development and cultural particularities playing into Swiss design, the history and development of that along with it's influence across the world and America focusing it towards consumerism and corporations. Which in turn massively affected globalisation and the digital revolution, which in todays world has created dialogue and cross-culture diffusion, and in terms of design maybe another 'International Style' through influence and collaboration instead of a core group of drivers like Muller-Brockmann and Hoffmann. I know myself personally, the concept of this style of design is more appealing than ever, as although technology has progressed the world so much - there's so much clutter. This style of design is refreshing and does away with all the dogma around us. It's as if we're using technology/design to combat technology and clutter. As Vignelli says "Cure the visual disease."
There are a lot of ideas going in my head right now, I need to draw up mindmaps and basically just categorise the information and make it all synthesise and jigsaw together into an interesting debate as I feel I have the foundation of knowledge in the areas needed to fit together, it's just a matter of putting it together and having the guidance of a tutor to say YEP, you're sorted go for it. So I can draw a line underneath the confusion and crack on with a plan of content.
PRESSPAUSEPLAY.
PressPausePlay from House of Radon on Vimeo.
Synopsis:
"The digital revolution of the last decade has unleashed creativity and talent of people in an unprecedented way, unleashing unlimited creative opportunities. But does democratized culture mean better art, film, music and literature or is true talent instead flooded and drowned in the vast digital ocean of mass culture? Is it cultural democracy or mediocrity? This is the question addressed by PressPausePlay, a documentary film containing interviews with some of the world's most influential creators of the digital era."
"If you give a human a computer, and broadband access, they're gonna create something interesting." - Moby
Main theme seems to be about how creative industries are less specialised than they used to be
"We're going to see more people, doing more art, in more ways, than ever before." - Seth Godin
"Everyone's equally excited, yet afraid. No one really knows
Robyn - "A big difference is that at that time you be like around 30-35, know people and have a little bit of money to record stuff. Whereas now, you can just do it in your own computer. Anyone can record music now."
"Anyone can buy, or get a cracked version of Reason, Logic etc and do in 5 minutes what it took 6 months, or years to do. 20 years ago" - Moby
Miki Cosola - Film Colourist
Bill Drummond "The artist, always comes after the technology."
The simplicity of self-publishing and opening up your content to the rest of the world. Simply design on computer, send to printer and sell
Seth Godin's book went to Number 5 on Amazon and got translated to Japanese, German etc
Social aspect of creativity. Everything becoming about clicks, instead of integrity of the art.
Scott Belsky - Behance.
We're in a time where artists have power.
"We're at a time where artists have power."
"The creative world was always segmented by who you knew, there was too much happening by circumstance. That's what unique and new right now, that creative talent can work on their own. They don't need an agency anymore, they can develop their own enterprise, their own brand." - Scott Belsky
"The Craft Is Gone"
Nowadays designers not taking as much care on the craft as they know they can fix so much in post, e.g. photoshop
Napster founder - collaborated and created Napster without even meeting the other guy!
Same with collaboration and graphic design, designers work on super popular and life-changing projects without even meeting their collaborators.
Attention Deficit Culture. Even in way TV is edited now. Watching movies and browsing web at the same time. I can relate to this!
Creatives are up against this
--
Overall an interesting watch but touches far more upon the music industry than the design industry but it raised a lot of useful points, albeit mostly negative about the effects of the digital revolution on the craft of design and artistry. It's clear that the creative industries are way less specialised and less difficult to get into than ever before, anyone with a computer can basically make basically anything. There's even crowdfunding now.
This ease of communication, inspiration and collaboration is interesting to me as the dialogue between designers from across the world and the design style which is produced. A kind of fusion of culture
It's obviously a huge theme of mine, and as I'm focusing on design for print and the idea of design styles, I'm trying to find a link between the International Swiss Style movement of the 50s and what's happening now - it's almost as if another International Swiss Style of design is taking place, whereas in the 50's it was a diffusion of objectives and throwing away the old. Now the same kind of sensibility is perhaps taking place but rather than a diffusion of objectives, it's now a diffusion of cultures creating similar thinking. But not just predominantly in Europe + America being the developed countries doing design - it's now much more of the world, including China that are developed and no longer seeing design as specialised. So now it's perhaps even more of an 'International' style and movement.
Talking about this allows me to discuss globalisation and it's effect on design development and discussion. And to also discuss the development and cultural particularities playing into Swiss design, the history and development of that along with it's influence across the world and America focusing it towards consumerism and corporations. Which in turn massively affected globalisation and the digital revolution, which in todays world has created dialogue and cross-culture diffusion, and in terms of design maybe another 'International Style' through influence and collaboration instead of a core group of drivers like Muller-Brockmann and Hoffmann. I know myself personally, the concept of this style of design is more appealing than ever, as although technology has progressed the world so much - there's so much clutter. This style of design is refreshing and does away with all the dogma around us. It's as if we're using technology/design to combat technology and clutter. As Vignelli says "Cure the visual disease."
There are a lot of ideas going in my head right now, I need to draw up mindmaps and basically just categorise the information and make it all synthesise and jigsaw together into an interesting debate as I feel I have the foundation of knowledge in the areas needed to fit together, it's just a matter of putting it together and having the guidance of a tutor to say YEP, you're sorted go for it. So I can draw a line underneath the confusion and crack on with a plan of content.
PRESSPAUSEPLAY.
PressPausePlay from House of Radon on Vimeo.
Synopsis:
"The digital revolution of the last decade has unleashed creativity and talent of people in an unprecedented way, unleashing unlimited creative opportunities. But does democratized culture mean better art, film, music and literature or is true talent instead flooded and drowned in the vast digital ocean of mass culture? Is it cultural democracy or mediocrity? This is the question addressed by PressPausePlay, a documentary film containing interviews with some of the world's most influential creators of the digital era."
"If you give a human a computer, and broadband access, they're gonna create something interesting." - Moby
Main theme seems to be about how creative industries are less specialised than they used to be
"We're going to see more people, doing more art, in more ways, than ever before." - Seth Godin
"Everyone's equally excited, yet afraid. No one really knows
Robyn - "A big difference is that at that time you be like around 30-35, know people and have a little bit of money to record stuff. Whereas now, you can just do it in your own computer. Anyone can record music now."
"Anyone can buy, or get a cracked version of Reason, Logic etc and do in 5 minutes what it took 6 months, or years to do. 20 years ago" - Moby
Miki Cosola - Film Colourist
Bill Drummond "The artist, always comes after the technology."
The simplicity of self-publishing and opening up your content to the rest of the world. Simply design on computer, send to printer and sell
Seth Godin's book went to Number 5 on Amazon and got translated to Japanese, German etc
Social aspect of creativity. Everything becoming about clicks, instead of integrity of the art.
Scott Belsky - Behance.
We're in a time where artists have power.
"We're at a time where artists have power."
"The creative world was always segmented by who you knew, there was too much happening by circumstance. That's what unique and new right now, that creative talent can work on their own. They don't need an agency anymore, they can develop their own enterprise, their own brand." - Scott Belsky
"The Craft Is Gone"
Nowadays designers not taking as much care on the craft as they know they can fix so much in post, e.g. photoshop
Napster founder - collaborated and created Napster without even meeting the other guy!
Same with collaboration and graphic design, designers work on super popular and life-changing projects without even meeting their collaborators.
Attention Deficit Culture. Even in way TV is edited now. Watching movies and browsing web at the same time. I can relate to this!
Creatives are up against this
--
Overall an interesting watch but touches far more upon the music industry than the design industry but it raised a lot of useful points, albeit mostly negative about the effects of the digital revolution on the craft of design and artistry. It's clear that the creative industries are way less specialised and less difficult to get into than ever before, anyone with a computer can basically make basically anything. There's even crowdfunding now.
This ease of communication, inspiration and collaboration is interesting to me as the dialogue between designers from across the world and the design style which is produced. A kind of fusion of culture
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