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Friday, 8 February 2013

Little White Lies Brief: Tron & 16 bit imagery

Posted on 09:47 by cena

I'm currently working on creating a video game start-up screen image in a 8bit style for a live brief competition held by LWLies for the upcoming release of Wreck-It Ralph, an animated family movie based around videogames.

The obvious challenge is creating 8 bit pixel art! Here are creative and interesting examples of existing start-up screens for 8 bit video games, popular 8 bit consoles were the Nintendo Entertainment System (NES) and the Sega Master System among others, featuring many classics such as Mario and Sonic.


The Disney movie I'm going to create a start-up screen for is Tron, I'm undecided if it'll be the original 80's Tron or the remake from 2010, although the 80's Tron would be more feasible for an 8bit video game, I like the sci-fi premise and the potential imagery and colours mainly.

Another exciting prospect is 'gifs. Games often have animated start-upscreens, such as the examples in this post.



##Tron Imagery

The following images are valuable references for Tron



Original 80s poster. I like the gradient effect on the type and the iconic Tron typeface which remained pretty intact even for the remake so this is definitely going in there




Light cycle thing. I want to incorporate movement somehow through the animated gif so a light cycle makes sense. Orange is evil, blue is good, which is great visually as both colours contrast on the colour wheel and so work together in a weird contrasting way,







##8 bit/16 bit start screens
















As you can see you can pack a surprising amount of detail into the pixelated grid. You are just limited to colours because of technological limitations. Looking at existing examples is also useful to see how pixelated my effort needs to look so I can prepare the correct grid along with what kind of information and elements are commonly visible on a title/start-screen

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